With the final Robosoccer being due on 12/22, our design and implementation needed to be finished and ready for competition on this date. Needless to say, we smoked the competition, winning by a score of 2-1 that was really never as close as the score indicated. The final report for this project is listed as a document on this blog, and details of the system level architecture are presented and described in full. Overall, this was a very successful project and a great lesson in system integration. It would make for a successful future project if expanded to many more teams, each of which needed to design and bring their own team of robosoccer players to game-day ready to play in a tournament.
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